AI Insights · Timothy · April 2022
Top 5 Horror Games in Oceania: Q1 2022 Performance
Discover the performance trends of the top 5 horror games in Oceania during Q1 2022, including downloads, revenue, and active users.
In the first quarter of 2022, the horror game genre saw varied performance across the top 5 apps in Oceania. Below, we delve into the weekly trends for each game, based on data from Sensor Tower.
Five Nights at Freddy's AR from Illumix, Inc. experienced a peak in weekly revenue of approximately $5K in mid-January, followed by a steady decline, ending the quarter with around $795. Weekly downloads started strong at 9.9K in early January but saw a decrease to about 2.1K by the end of March. Active users showed a decline from 57.7K in January to approximately 44.4K in March.
The Baby In Yellow by Team Terrible saw a significant spike in downloads, reaching 12.9K in late January, before stabilizing around 3.6K by the end of March. Weekly active users peaked at 21.2K in late January and gradually decreased to 8K by the end of March. Revenue remained relatively low but stable throughout the quarter, ranging between $30 and $83 weekly.
Granny from Dennis Vukanovic showed consistent performance with weekly downloads peaking at 6.1K in late January and then gradually declining to 3.3K by the end of March. Active users also showed a peak of 17.9K in late January, eventually decreasing to around 11.8K by the end of the quarter.
Hello Neighbor from tinyBuild LLC maintained a steady revenue of around $1K per week, with a slight dip to $757 in the final week of March. Weekly downloads fluctuated, peaking at 5K in mid-January and ending the quarter at approximately 2.9K. Active users started at 27.2K at the beginning of the quarter and gradually decreased to around 20.9K by the end of March.
Blue Monster: Stretch Game by Doan Thanh, despite being a newer entry, showed promising engagement. Weekly downloads began at 22.2K in late December, dropping to around 877 by the end of March. Active users peaked at 18.9K in early January and ended the quarter at approximately 3.2K. Revenue was minimal, with no significant spikes throughout the period.
These insights provide a snapshot of the performance trends for the top horror games in Oceania during Q1 2022. For more detailed analytics, visit Sensor Tower.